MultiCosmXR

Build Worlds · Share Universes · Step Inside

A social VR/AR universe of vast, server-hosted worlds. Create, explore and gather with friends in immersive, photoreal environments, in a headset, through AR glasses, or on your desktop.

MultiCosm: layered worlds orbiting within a glowing cosmos
Terra · Solyour point of entry: 100 km² and growing
100+ FPShigh frame rate rendering
6DoFAR glasses & XR headsets
Mac + PCnative on both platforms
The Cosmos
Mul·ti·cosm/ˈməl-tē-ˌkä-zəm/
noun
  1. A confluence of universes: a vast, interconnected expanse in which countless virtualized worlds coexist, overlap, and are shared.
  2. The place where those worlds are built, explored, and inhabited together.
[from multi-, “many,” + Greek kosmos, “world, ordered universe”]

MultiCosm is built in layers, from the platform-wide Multiverse down to the parcel you call home. Everyone starts on Terra, the home world of the Sol universe: 100 km² at launch, and growing as the community does. From there, browse public universes, pick a world, and teleport straight in.

01

Multiverse

The shared platform that connects every universe, every world and every player.

02

Universes

Themed collections of worlds, each its own territory with its own character.

03

Worlds

Vast, streamed, photoreal terrain, or artist-curated creations from Unity rendered as the artists intended. Each world is sized to its owner's needs.

04

Your Home

Plant a Home Stake, claim your parcel, and build something worth visiting.

Avatar walking through dusk grassland with a moose aheadLive gameplay · 98 FPS
Living Worlds

Nature that feels alive

Coastlines, forests, meadows and dunes stretch to the horizon. Every world is streamed tile by tile, so you can travel to the edge without a loading screen.

  • Photoreal terrain: cinematic lighting, long soft shadows, rolling ocean and atmospheric fog.
  • Real-world sky & sea: live weather, time of day, moon phase and ocean tides, all driven by real locations on Earth. Prefer your own sky? Weather can be overridden.
  • Biome-aware scenery: trees, rocks and grasses placed to suit each elevation and slope.
  • Shared wildlife: elk, moose, bears and more are simulated on the server, so everyone sees the same animals. Unique creatures, both more dangerous and more intelligent, lurk on the outer fringes, away from the tamed VR lands.
  • Real AI, no LLMs: multiple programmatic AIs drive wildlife and NPCs, including Opsive Behavior Trees and Real Brainz™, creatures driven by neural connectomes derived from the fruit fly Drosophila, so they act on instinct rather than following a script.
  • Warning: wildlife and other creatures may be dangerous, so be careful in the wild. Danger increases the farther you stray from the tamed lands; build your home in the established community for greater safety. Only the growth of the community pushes back “the wild.”
  • Spatial soundscapes: footsteps change with the ground, foliage rustles, and the ambience shifts as you cross from forest to beach.
Full XR Integration

Step inside the world

MultiCosm XR is built on Unity with open standards at its core. Bring your OpenXR headset and your VRM avatar on Windows, or wear VITURE Luma Ultra AR glasses on Mac and Windows for true stereoscopic 3D.

Side-by-side stereoscopic view of a rainy coastal world as rendered for AR glasses Native stereoscopic render · VITURE Luma Ultra
🥽

OpenXR & VRM

Standards-based XR on Windows. Use the headset you already own and bring your own VRM avatar.

🕶️

VITURE Luma Ultra

Full AR glasses integration on Mac and Windows: stereoscopic 3D immersion with 3DoF and 6DoF head tracking.

✋

Gesture, Expression & Gaze

Your hands, face and eyes drive your avatar, so conversations feel like being there.

Avatars

Be anyone.

Bring your own VRM avatar or pick one that suits the moment. Wave, point and express yourself, and everyone around you sees it in real time.

VRM avatar in a white shirt and tie standing in a pine forest
Bring your own VRM
Fairy-style VRM avatar in the forest at dusk
Dress the part
VRM avatar in a red dress waving under the moon
Say hello
VRM avatar in a hoodie pointing on the shoreline
Express yourself
In-game Build menu showing the structures catalog with 916 piecesIn-game build catalog · 916 pieces
Create

Your land. Your rules.

MultiCosm is a place to make things. Claim a parcel, then build homes, landmarks and whole experiences that other players can walk into.

  • Home Stake: claim your own parcel of a world for free.
  • Snap-together building: dozens of modular parts that click into place. Hundreds more free-placement pieces and growing.
  • Bring your space with you: scan your own room or personal space in high resolution with an iPhone, and step into it as a photoreal splat inside MultiCosm.
  • Place anything: summon objects, then position, rotate and restyle them live while everyone watches.
  • Millimetre precision: builds line up perfectly anywhere in the world, with no seams and no jitter.
Avatar in a pine forest with the performance HUD showing over 113 FPS113 FPS · live weather HUD
Social & Performance

Meet up. Game on.

MultiCosm is a social space first, and it has the performance for fast, high frame rate game content too.

  • Voice & text chat: talk naturally with the people around you, or type when you'd rather keep it quiet.
  • Holographic avatars: appear as a live 3D hologram of yourself, captured with a depth camera and streamed peer to peer to the players around you.
  • Built for speed: high frame rates on Apple silicon and Windows PCs, scaling gracefully to lighter hardware.
  • Scalable cloud worlds: every world is hosted on servers, so it stays alive when you log off.
Coming Soon

The Multiverse is opening

MultiCosm XR is in active development. Be among the first to stake a claim.

macOS (Apple silicon) Windows OpenXR VRM VITURE Luma Ultra
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